Denna guide om vad stats gör kommr från en walkhrough som finns på gamefaqs.com
Strength - Lets you hit harder. You'll do more damage with standard
attacks and with BAs.
Agility - Your evade rate increases. Enemy attacks and some level 1 BAs
will miss. By "level 1", I mean the BA that involves the enemy
flashing white as they perform it. Level 1 BAs don't usually
freeze the action while they are performed. Level 2 and 3 BAs
usually do, plus they actually have the name of the BA pop up
on the screen. Few enemies have a Level 1 BA. The Werewolves in
the Moonlight Forest do, but they don't usually use them.
Vitality - Your defence increases and max HP goes up (increase depends on
character, level and current Vitality level.)
Intelligence - Magic evade rate increases so opponent's magic spells may now
miss. Magic defence and offense levels also increase.
Spirit - The effect of any known non-offensive magic (such as Healing,
Stat, Saber and Summon magic) increases.
Luck - Critical hits are more common (you see a big yellow star when
you hit your opponent.) There are also less traps in the
"Wheel of Misfortune" (as I like to call it) which appears in
certain booby-trapped item boxes.
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http://www.gamefaqs.com/console/snes/game/588648.html
Och ett litet tips från mig: Du bör INTE se till att alla stats är på ungefär samma nivå. För magiker bör du höja int och spirit, för fighters bör du höja strenght, agility och vitality. Luck bör du höja lite då och då för alla karaktärer.