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Guide till Metal Gear Solid2: Sons of Liberty (På engelska)!


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MGS2:Sons of Liberty e samma som SoL i SUBSTANCE!

 

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-------------------------------

PART 1:INFILTRATING THE TANKER:

-------------------------------

(1)When you begin the game you will find yourself at the starboard of

the tanker.Now head left while keeping yourself at the edge of the

ship.When you get to the first set of stairs pick up the BANDAGE

under and keep continuing to your left and steal the soldier's DOG

TAG.Then go past the next set of stairs,keeping to your left to find

a RATION package.Then go back to the stairs and go up it.Continue on

and steal the tag from the next soldier.Go across this alcove and

steal another DOG TAG.Go down the stairs an look for a box containing

PENTAZAMIN near the life boats.Then go up another set of stairs to

find some CHAFF GRENADES behind a box(Use the TRIANGLE button to get

over this).Go back to the stairs at the left and walk in front of the

door.Otacon will then contact telling how to open it.Press the

TRIANGLE button until it opens.

 

(2)When inside the tanker follow down the corridor and when you get to

two sets of doors go inside them.When inside look for a RATION in

locker nearest to the door in the far-left aisle.Open the one next to

it to find a picture of a woman.Bring out your CAMERA and take a

picture of her(Just for fun).Go collect the M9 bullets in the next

few lockers.Now get out of this room and continue along the corridor

to get into the Lounge.Go inside and knock out the guards.Go up the

stairs and into the door on the right.Now go up the corridor and

knock out the guard.Follow across to the left until you find a

stairs.Go up it.

 

(3)In the next area you will see a surveilance camera.Lean onto the wall

and slowly move across.Once past it continue on past the stairs and look

for a fire extinguisher.Opposite this is a gap in the wall.Climb into

this to get a RATION.Go back to the stairs and go up it.In this room you

are to go through the room to you left to the kitchen.Then get through

to the next area an go up the stairs.After a small cut-scene go outside

into the rain for your first battle.

 

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

BOSS #1:OLGA GURLUKOVICH:

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

WEAPONS: USP Handgun and grenades.

STRATEGY:

Straight away when the fight starts go to the far right of all the

wooden boxes and shoot the light behind Olga(Do it because it will help

you).Avoid Olga's bullets and hide behind the wooden boxes.Get up from

time to time and shoot her when she moves away from her hiding

place.After a while she will rip up part of the green tarpaulin.When she

does this it will become harder to see her,so look for a small brown

strap connecting the tarpaulin to the ground shoot it and continue on

attacking her.If you can't shoot the brown strap use your radar to kill

her.Remember whenever she says "TAKE THIS" watch out as she will throw a

GRENADE at you.

---------------------------------------------------------------------

---------------------------------------------------------------------

 

(4)When she is dead you can take a picture of her "crotch" and shoot her

there just for fun.Then shake a DOG TAG out of her and jump down from

the ledge and head to the opposite side of the ship.Go up the first set

of stairs and up the ladder and collect the THERMAL GOGGLES.Go back down

the ladder and continue on.A soldier will come out and when he does

follow him and steal his DOG TAG.Pick up the WET CARDBOARD BOX.and go

back inside the Navigational Deck E.

 

(5)When inside go downstairs.Steal the DOG TAG from the soldier inside

the kitchen now that you have the USP.Go to the Semtex trap and shoot

the small control panel beside the fire extinguisher(It has a green

light).Go into the room past the Semtex trap.This is the Storage

Room.pick up the CARDBOARD BOX.Crawl under the shelves containing melons

and flour.When you do that a guard comes in and falls asleep next to

you.Get up and wait for him to wake up(remember he walks to his

right.After stealing his tag go back into the main room of this deck and

go down the stairs.Now go back into the Lounge and go down the stairs to

the left and steal the soliders DOG TAG.Go back into the lounge and go

down the stairs on the right.Go through the door to find yourself in the

Engine Room.

 

(6)In here you will find a small statue of Vulcan Raven from MGS1.Jump

onto the nearby steel box to ammo for your USP.Go into the next room and

knock out all the guards in the next.When you find yourself next to the

door at the end of the room go through the door.When in here a guard

will come inside so kill him.When thats done jump onto the small ledge

with USP ammo.Then get down and walk towards the door to get a call from

Otacon.

 

(7)It seems that there is another Semtex trap.Take out your USP and

shoot the white sack on the ground next to the door in order to see the

IR sensors.There are three control units to destroy so you can

continue on.

 

01-Get back onto the ledge where the USP ammo was and hold L2+R2 and

shoot the control panel that glows green on a high ledge beside the

sensors(Remember shooting the Semtex will kill you).

 

02-Get down and move towards the door without touching the IR

sensors.Then shoot the next control panels to your right,again beside

some Semtex.

 

03-When that is done shoot the next panel to the left of the

door.Go inside the door to continue on.

 

------------------------------

PART 2:FINDING METAL GEAR RAY:

------------------------------

(1)When inside you will find yourself in a long corridor.Go forward and

and get the RATION to the left.Continue on and get the USP ammo to the

left again.Follow the corridor and knock out the three guards.In the

next corridor a cut-scene will follow showing a few soldiers chasing

Snake.Then you will have to kill about ten of them and remember there

are RATION packages and some USP ammo.When they are dead Snake will get

into the Hold No.1,where Colonel Scott Dolph of the Marines Corps is

giving a lecture.

 

(2)First go down the set of ladders and head towards the left side of

the room and when you reach the projecter crael past it.Then crawl

your way to the top of the room maxing sure you don't get caught and

enter the Hold R2.

 

(3)In here crawl past the two projecters and then go to the right of the

room and crawl to the top to get to some boxes.Go around them and enter

the Hold R3.

 

(4)In here you have to get some pictures.First take a picture of the

front of the machine and then take a picture of the front at both

left and right angles. Finally go to the back of Metal Gear and take

a photo of the Marines Corp logo.Then press the TRIANGLE in front of

the small computer to send your pictures to Otacon.

 

CUT-SCENE:

The Colonel ends his speech and soon enough Revolver Ocelot enters the

room joined with Gurlukovich.After a lengthy scene Gurlukovich is killed

along with Scott Dolph.Then Snake approaches Ocelot and we are "re-

introduced" with Liquid Snake.Ocelot leaves the ship in Metal Gear RAY

leaving Snake behind in the water.

 

 

 

=====================

07.Walkthrough-Plant:

=====================

CUT-SCENE:

As a chopper flies over the Verozano Bridge in New York we are reminded

of the Tanker incident two years earlier.Now a terrorist organisation

,called Dead Cell has held the President of the USA captive on a

cleaning plant where the Tanker sank.They have declared a ransom demand

of about $30,000,000,000(Thirty billion dollars).If the plant blows

up,the remaining oil will set alight and the coastlines environment will

be destroyed by harmful chlorides and dioxins.Now we enter the role of

Raiden

 

----------------------------

PART 1:INFILTRATING SHELL 1:

----------------------------

(1)First jump into the water and look for the THERMAL GOGGLES.Press

CIRCLE to swim.Get out of the water via the ladder and crawl into a

small gap near some bugs.Move to the right to get a RATION.Go back

the way you came and up the stairs and open the lockers for another

RATION.Open the door and follow the passage.

 

(2)When in the large room look for a computer.This is a node.Press the

action button next to it and fill in your details.Then when the enemies

wake up quickly choke them and the wait for the elevator to come

down.When it does,go up it.When up here on the roof go to the top-left

of this area and crawl under the crawlspace in the wire mesh.Go inside

and down the stairs.You can see the node but it's

guarded get yourself alinged to the wall and punch it to distract the

guard.Activate the node to get your radar working.

 

(3)Now go into the door at the top-right and when on the [A-F Bridge] go

down the first set of stairs and collect the CHAFF GRENADES(unlike

the Tanker chapter you want to conserve these)Continue along on the

bottom floor and go up the stairs and into [strut F].Go forward and

collect the RATION beside a door and go into the room to get the

M9.

 

(4)Now continue into the room and drop onto the bottom floor.Get to the

bottom of this room and you'll find yourself at two doors.Go into the

one on the left and activate the node.Then look for an aaie-vent and go

into it.You then find yourself next a the SOCOM SUPRESSOR in another

room.Pick it up and go back the way you came.

 

(5)Return to [strut A] and go into the top left door to the[A-B

Bridge].Pass the guards and when inside [strut B] a cut-scene will

follow.

 

CUT-SCENE:

As Raiden enters Strut B the walls are drenched in blood as the remains

of Team Alpha,while their bodies lie on the floor.Suddenly Raiden spots

the remaining members being attacked by Vamp.They are eventually

killed.soon later a lone gunman is about to slayed until Raiden

interveans.Vamp dissapears leving Raiden and "Pliskin" alone to

talk.After a while Pliskin notices that a dead naval officers handcuff

is missing.Then Raiden is given the SOCOM.

 

(6)When the cut-scene is over activate your radar at the nearby node.

Continue on to the [b-C Bridge]or go back to get DOG TAGS.When on the

bridge another cut-scene will start.

 

CUT-SCENE:

Several members of Team Bravo will be fighting against both Fortune and

Vamp as the kidnap the President.Vamp then takes in his hand a black

case...

 

(7)Go across the bridge,collecting the CHAFF GRENADES.When iside Strut

go into the corridor and enter the kitchen.There are alot of cut-scenes

here so you'll have to wait.

 

CUT-SCENE:

Raiden enters the kitchen to meet both Stillman and Pliskin.Here he

learns about Fatman and how to disarm several bombs located in each

Strut.He is given SENSOR A ,the COOLANT SPRAY and a LVL.1 PAN CARD

 

(8)Now you have to defuse all the bombs in Shell 1.First activate the

node and go back to [strut A].

 

--------------------------

PART 2:BOMB DISPOSAL UNIT:

--------------------------

01-When in Strut A go into the lvl.1 door and go to the small steps

nearest to the surveillance camera.When across it crawl under the

pipe to your right,get up and get on the small crate to get the

CARDBOARD BOX.Go to the other set of steps and crawl under the

pipe in front of you and then the one to your left.When you get to

a brown/red pipe,follow down its path to find the bomb.Get the

BANDAGES next to the pipe and go on to [[strut B].

 

02-In here look for a fuse box inside the room where you met Pliskin

(Also where the node is).It's the one that's open and is beside

the door.Close it to find the bomb.Move on to [strut C].

 

03-When you enter here go into the womens bathroom(The bathroom on

the right).Go up to the mirrors and look at the top of the right

one.You can see the bombs reflection so freeze it.Now onto [strut

D].

 

04-When you enter the room simply go down the stairs and continue on

until you get to the stairs.Go down them and walk back to where

the door is open the small press on the ground.Look for the node

at one of the entrances to [D-E Bridge].Now onto [strut D].

 

05-Now inside [strut E].When inside activate the node in the top-

right corner collect the CARDBOARD BOX on the way to the stairs on

the right.Go up the stairs and another set of them.When on the

Helipad go to the back of the Harrier 2 and crawl under the wing

and freeze the bomb.Go back into the parcel room and go to the

back.Look for a small crate next top the conveyar belt and use

the BOX#5 and get onto it.It will transport you to a room with the

DIGITAL CAMERA.Get onto the conveyar belt and return to [strut

E].Then go to the right side of the room and walk down the stairs

to collect the MINE DETECTOR.Now go to the right of the room and

go up the stairs.Go up another set of stairs and freeze the bomb

under the Harrier 2 Jet.Now go back downstairs to the Parcel Room

and look for a door at the bottom of the room to get to the [EF

Connecting Bridge]

 

06-Now go follow the corridors(forget the stairs).You see that big

square on the floor? Hang onto the left side and drop onto the

crates on the left side of the room.Freeze the bomb and presto!!

You'll now receive a call from Stillman.

 

------------------------

PART 3:FATMAN'S REVENGE:

------------------------

(1)Stillman says that he found a large bomb in Sheel 2 and that they're

maybe another one in Shell 1.He now wants you to go to the pantry in

[strut C] to find SENSOR B for this new type of bomb.Go out to the

pantry in the kitchen via the conveyer belt in [strut E] and collect it.

 

CODEC MOMENT:

Now Stillman contacts you to warn that the new bomb will go off when all

the C4 explosives are frozen(Just in time for Pliskin to announce he's

frozen all the ones in Shell 2.Stillman becomes scared as the countdown

starts on both bombs.The bomb is located in the Deep Sea Dock,[strut

A](This is where you started this chapter).

 

(2)Now you have about six minutes and forty seconds to find it.Get out

of here and head straight to [strut A].Get to the roof and onto the

elevator(when you walk around the back of it Stillman will contact

you).When down there walk to the dock(where the pool is)and go down the

stairs.Look at the submarine because that's where the bomb is.Walk to

the right of the ladder and hang off the edge of handle bar and move to

the right.Get up and up the set of starirs next to the diving suits.Walk

to near the edge(but not to the very edge of you'll dive into the

water).From here you can freeze the bomb.

 

(3)Now go back to the room with the node,to find an unwanted visitor

come down the elevator.

 

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

BOSS #2:FORTUNE

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

WEAPONS:Photon Rail Cannon

STRATEGY:

Now here is a different type of boss fight.Instead of trying to kill her

all you have to do is avoid the bullets of her cannon until Vamp comes

down in the elevator.She will constantly fire at objects around the room

and remember one shot from will kill you(depending on the difficulty

level you selected).Stay away from the barrels of oil,as they will

ignite.Watch out also for falling debris from the ceiling.During your

fight against Fortune,Colonel Campbell will contact you via codec to

tell you that Fatman has left a huge bomb on top of the Heliport at

Strut E.

------------------------------------------------------------------------

------------------------------------------------------------------

 

(4)Now get to Strut E straight away.You will have about eight minutes

and twenty seconds to get to the bomb.Go up to the Helipad and defuse

the bomb.Out of the shadows of appears Fatman.It seems strange as he

knew nothing about the ransom demand.

 

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

BOSS #3:FATMAN:

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

WEAPONS:C4 explosives,SOCOM pistol

STRATEGY:

Because Fatman is on rollerblades he is quite fast for his size.Keep you

SENSOR A equipped at all times.First he'll start planting bombs so

quickly freeze them.After a while he'll stop he does get near him and

use STUN GRENADES to put him on the ground so shoot him in the head as

much as you can.It's best to move while aiming used on claiming DOG TAGS

as this will automatically lock onto him.Keep shooting his suit to get

him on the ground.After a while this recess will be over.Now start

freezing bombs again and if he stops right beside you shoot him in the

head.Repeat this until he dies.

------------------------------------------------------------------------

------------------------------------------------------------------

 

(5)Fatman now dies after planting one more big bomb.Grab him and pull

him away and freeze the bomb that was underneath him.Now go down the

steps to meet the Cyborg Ninja aka Mr.X!

 

CUT-SCENE:

Mr.X gives you the location of Ames saying that he is in the Shell Core

of Shell 1.He also tells you that Ames has a pacemaker and to get the

DIRECTIONAL MICROPHONE to locate him.He then gives you the B.D.U. and a

CELLPHONE plus the LVL.2 PAN CARD.Now you must find the AK-74 in order

to get to Ames.Raiden soon learn that the Big Shell is not a cleanup

facility,but is the storeroom for a large nuclear bomb and that both the

black case taken by Vamp and Fortune on the bridge earlier is the key to

activate it along with the missing handcuff Pliskin noticed in Strut B.

 

---------------------------

PART 4:THE SEARCH FOR AMES:

---------------------------

(1)Go straight to Strut F and then go into the area below with all the

crates.Go into the lvl.2 door and get the AK.Now Get to the EF Bridge

and use the MINE DETECTOR to get to the small bridge in order to enter

the Shell Core.When inside equip the B.D.U. and AK.Go to the

bottom of the corridor and go into the nearby door and activate the

node opposite the lockers.Now get out of here and head towards the

elevator near the top.

 

(2)Go to Level B2 and go through either of the doors continue on down

the corridor.At the bottom of the room enter the computer room and

pick up the DIRECTIONAL MICROPHONE in the top left corner.Go to

the right and pick up the CARDBOARD BOX.Activate the nearby node(as you

will be coming back here in a while).Now head to the elevator and up to

Level B1.

 

(3)When you are here go into the room to your right and activate the

node.Go back outside and wait for a guard to come near the

elevator.Grab him and pull him towards door down the corridor.Move

him to the eye-scan beside the door and you will enter the room.When

inside you will have to look for Ames.He is a Caucasian male with a

bald head and brown sideburns.He also is by himself lying on the side

of a table at the bottom of the room.

 

(5)Take out the microphone(It is in your weapon select screen)and aim it

at him and press TRIANLGE(Make sure there isn't any guards

around).Another clue is you can hear the beeping of his pacemaker.

 

CODEC MOMENTS & CUT-SCENES:

During this conversation Raiden learns a shocking secret!President

Johnstone is working with Revolver Ocelot!!It seem that Revolver

alongside Soliduse are planning to fire the nuclear bomb above Manhattan

which will relaese a fifty billion watt surge of electricity.This is the

EMMA effect as all electrical appliances will be fried leaving Soliduse

and his gang called the "Sons of Liberty" to turn the island into

another Outer Heaven.You will then learn that the President is

imprisoned in Shell Core 2.Then Raiden hears a nearby conversation after

giving you the LVL.3 PAN CARD.

Using the microphone listen in on the conversation between both Soliduse

and Ocelot.Remember the size of the text represents the volume.After a

while Olga will come inside.

 

 

(5)When that is over Ocelot will come into the room twoards you.Quickly

equip the AK and another cut-scene will start.

 

CUT-SCENE:

Ocelot investigates Ames who soon dies of a heart attack.He then

interrogates you and you are soon spotted.

 

(6)Now you are at the entrance to the Hostage Room.Head to the elevator

and go to the top floor and exit the building.Now onto Strut F!

 

-----------------------------

PART 5:ENTERING SHELL CORE 2:

-----------------------------

(1)Nowin Strut F go into all the lvl.2 and 3 rooms to get CLAYMORE

mines,C4,the RGB86 and the PSG-1.the room with the PSG-1 look for the

PSG-1T in a vent.Now go into Strut D and enter the lvl.3 door.

 

(2)This is the bridge to Shell 2.Now you must destroy some control units

again.For the first four use your SOCOM.There are a total of ten.

 

01-Above the door that you came from that goes into Strut D.

02-Glued to the pump right in front of you.

03-Beside the IR senesors.

04-Again beside the IR sensors.

05-In the top-left corner of the bridge.

06-To the left of the door to Strut G.

07-To the the right of the door to Strut G

08-Mounted ontop of Cypher floating in mid-air above Strut G.

09-To the left of the bridge is a control panel behind some seagulls.

10-The last one is behind the Sons of Liberty flag to the right of

the entrance.

____________________________________________________________________

|In Hard there are two more control untis: |

|-------------------------------------------------------------------|

|11-Move down the stairs a small bit and face Strut D.Look down to | |

the left,to find the unit next to a steam pipe. | |

|

|12-Move to the right and hold L2 + R2 and search for it under the |

| lower portion of the central bridge. |

____________________________________________________________________|

|In Extreme there are also two more units: |

|-------------------------------------------------------------------|

|13-On the left side of Strut G on the bottom flank shrouded by |

| Semtex traps. |

| |

|14-On top of the second Cypher hovering above Strut G. |

|___________________________________________________________________|

 

When they are destroyed there is another boss to defeat after a cut-

scene.

 

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

BOSS#4:HARRIER 2 JET:

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

WEAPON:Cluster Bombs and Missiles.

STRATEGY:

Go straight to the door of Strut G and hide behind the railing.Then wait

for the Harrier to make a couple of circles around the struts.Remember

the harrier is the red triangle.Now when it disspears from view and look

towards it and when it speeds towards you fire two Stinger Missiles.Then

when it is above you fire a couple of rounds with the RGB86 and after a

while it will begin to fire misssiles across the bridge from the

side.When it does this go to the stairs and avoid them.Repeat this until

it is crashes into the bridge and falls into the sea.

------------------------------------------------------------------------

------------------------------------------------------------------

 

(3)Now that the bridge is in pieces put out the fires beside the stairs

using the COOLANT SPRAY.Go down the bridge to collect the RATION,but

come back up quickly.Now see that thick strip which was once the middle

of the bridge?Run and cartwheel across to the next ledge and pick up the

ammo.Put out the fire and collect the AK-74 SUPRESSOR.

 

(4)Go to the pathway near you and quickly run scross as some of the

tiles will fall down.Then at thew end hang off the side and drop

off.Tranquilise the two guards and then continue on ,cartwheeling and

hanging.Then go up the ladder.Crawl the rest of the way despite the

falling tiles(When you reach a guard who decides to "relieve" himself

get under his urine and contact both Cmpbell and Pliskin for fun).Hang

of the edge here again.Then cartwheel across the broken bridge after

picking up the RATION.Enter the door to Shell Core 2.

 

------------------------------------

PART 6:RESCUING FOR THE PRESIDENT:

-------------------------------------

(1)When inside a cut-scene with Olga will start and another time to use

the microphone.Continue down the corridors,activate the node in the

coffee room and enter the elevator.Go to level B1 and activate the node.

 

(2)Enter the water and take the first right and go up the next

airhole(blue spot)Continue down the sunken corridor and take the first

left and the next right.You should find the Nikita missiles opposite the

Sea-mine.

 

(3)Then go back the way you came and back up the elevator the first

floor.Pick up all the ammo and when you reach the crates opposite the

air vent fire a Nikita through it and move it through the ventilation

system and hit the fuse box near the Presiden.First take a left and then

a right then left and finally right.Then go up to the door that was once

blocked by the electric pathway to meet President Johnstone.

 

-----------------------------

PART 7:FINDING EMMA EMMERICH:

-----------------------------

(1)Now go straight to level B1.Head back into the water and take the

first right and get air at the blue area,(You'll then get a call from

Otacon) and continue down the corridor and take the next left and then

right.Continue down the corridor,avoiding the mines and catch your

breath.

 

(2)Open the door to find the body of Peter Stillman.

When insidee go to left to go through the hole in the debris then look a

hole in next wall of debris and catch your breath.Collect the ammo under

the airhole and the PSG-1T(If you havn't already).Open the nearby door

and catch your breath again and get oout of the water.Enter the door to

meet Vamp.

 

CUT-SCENE:

Vamp reveals that him and Fortune plan to blow up Arsenal Gear with a

thermonuclear bomb(Made of purified Hydrogen)created by President

Johnstone.He then says only him,Fortune and Ocelot know about it and

Soliduse doesn't know anytrhing.

 

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

BOSS#5:VAMP

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

WEAPONS:Small knives and ninjutsui skills.

STRATEGY:

Straight away when the fght starts fire a grenade at him(with the RGB86)

while he's on the water.Then when he jumps on the surrounding railing

shoot all the lights(Because later on he will use his shadow fold if you

don't).Now when he jumps into the water use your M4 and shoot him while

he swims around the place.When he get out shoot him straight and avoid

him until he jumps into the water.Shoot him again while he is swimming

and when he gets onto the railing continue shooting him again.Repeat

this until he dies.

------------------------------------------------------------------------

------------------------------------------------------------------

 

(3)Now go through the other door and get into the water.First go right

twice and then left to get the BODY ARMOUR.Now when you exit this area

take a right and then the next left(Catch your breath to survive).Get

out of the water and enter the room.Activate the node and open the

lockers.One of them contains Emma.When you regain control contact her

again at 141.52

 

(4)Now you will have to hold onto her and swim to the Shell Core

2.Remember she has a small oxygen and life bar.

 

--------------------------------------

PART 8:ESCORTING EMMA TO SHELL CORE 1:

--------------------------------------

(1)To get to the Filter Room,go right then left three times.When inside

take the left pathway from your view.Exit the room and make you're your

way back by going left(and go through the top-left hole in the debris

and catch some air)Go left two more times and take a right.Catch some

air and go through the submerged corridor.

 

(2)Make your way back to dry land and get top the elevator.Emma refuses

to go near it as the ground is covered by bugs.Take out the COOLANT

SPRAY and use it to drive them away.Pull her into the elevator and go to

the first floor.

 

(3)Leave Emma her and knock out all the guards patrolling this

area.Bring Emma along and then when you reach the stairs three more

guards come inside.Tranquilise them and bring Emma out to the KL Bridge.

 

(4)Kill the guard and use the COOLANT SPRAY to put out the fires and

bring Emma into Strut L.When inside here knock out the two guards and

bring Emma to the door on the other side.Open the door and pull her

towards the hatch.

 

CUT-SCENE:

After going down a 130 foot ladder both Emma and Raiden look off into

the sunset.Raiden insists that Emma should get to Strut E before himself

via the oil fences.She does that and Raiden calls Snake,asking him to

help secure Emmas journey across the fence.

 

 

(5)Pick up the ammo.Then get the right of the strut you're on.Now equip

the THERMAL GOGGLES.Pop a PENTAZAMIN (use these sparingly you should

have at least five for the next boss)and shoot the claymore mines on the

bridge that Emma is walking across.

 

(6)When you have done that shoot the guards on the strut in front of

her(Also the Cypher floating around).After a while Snake will contact

you again.He says that if you need help just contact him.Contact him

straight away and let him do the rest.

 

CUT-SCENE:

After Emma crosses across the second fence Vamp suddenly appears from

the water and holds a kinfe to Emma's throat.God does anything kill this

guy?.

 

 

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

BOSS#6: VAMP

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

WEAPON:None

STRATEGY:

Instead of fighting you Vamp has decided to keep a knife up to Emmas

throat.Now her life is in the balance.Use the PENTAZAMIN and aim at his

head.Then shoot him in the head several times in the head until he's

dead.

------------------------------------------------------------------------

------------------------------------------------------------------

 

CUT-SCENE:

When the battle is over Emma's stomach starts to bleed.Snake picks her

up and brings her to Shell Core 1.Raiden runs quickly acros the oil

fences to Strut E.

 

(7)When inside go through the door and into the Parcel Room.Kill the

guard and head out to the E-F Connecting Bridge and into Shell Core

1.Get into the elevator and down to lvl.B2 an to see another cut-scene.

 

CUT-SCENE:

Raiden appears in the computer room to find Emma lying on the ground

with Otacon comforting her.Snake on the other hand is takes the MO Disk

made by Emma.When it enters the GW system,everything seem fine until it

loads up to 90% and stops.After a while Emma dies leaving Otacon to

admit he had an affair with Emma's mother.Then he picks up her parakeet

and leaves the room to save the hostages,crying on his way.Then as both

Snake and Raiden enter the elevator,the Cyborg Ninja.Everything fades to

black and all twelve struts and the two cores dissapear under the water.

Then we find Raiden in a torture bed while Revolver Ocelot are talking

about something called S3.....Then we learn the truth about Raiden's

past.It seems he was a soldier in Columbia during the civil war in the

late 1980's.After a brief talk with Rosemary,Raiden is startled to find

Olga Gurlukovich come into the room as she reveals herself as the Cyborg

Ninja.She then reveals she has been helping Raiden in order to make sure

her child is alive(Basically Raidens nanomachines are hooked up to her

child and he dies so does her child).After punching Raiden in the

stomach she frees him and leaves.

 

---------------------------------

PART 9:INTERCEPTING ARSENAL GEAR:

---------------------------------

 

(1)When you come to go straight out of the room(Remember your butt naked

meaning your chances of catching a cold and you will lose more energy

from bullets etc.).Activate the node next to the locker(get the MEDICINE

in the locker) and continue on.

 

(2)When you enter the next room,Colonel Campbell will contact you and

will act really strange(this is because Campbell and Rose are both part

of the Arsenals artificial intelligence system GW which has been

affected by the FOXDIE computer virus.Now this is where all those

stealth practice was meant for.

 

(2)Make your way to the top of the room without being noticed and go up

the stairs to the left when you get the MEDICINE.

 

(3)Keep contacting Campbell until he says:

 

"You wouldn't be trying to give yourself a bogus score by using some

ingenious trick would you?That's just about as low as anyone could

possibly

stoop!I can't believe you sometimes..."

(Because when you get your stuff back from Snake your weapons will have

full ammo,because you need ALOT of Stingers for the next boss)

 

 

(4)Go to the top-right corner here and enter the Arsenal Colon.When

inside run up and down the room and keep answering the codec calls.Then

when "Rosemary" calls you:

 

CODEC:

"Rosemary" reveals that she was sent by the Patriots to spy on

Jack.That's why she was always nervous!Despite this she tells him that

she didn't expect falling in love with him.Jack becomes angry and she

tells him that she is pregnant until her voice changes.

 

(5)Then Jack spots Snake who comes with all of his gear.Snakes gives

you back all you stuff and also the HIGH FREQUENCY BLADE.Listen to his

instruction on how to use it.Practice with it for a while and head

towards the door at the top.

 

(6)When inside you will be spotted by a Cypher and enenmies will start

shooting at you.Use the M4 and AK (hold the L1 button to shoot while

running).Help Snake as much as you can and don't let him die.Make sure

that you that you have three or four rations when you exit.When you

enter the next area Otacon will call telling that both the Rosemary and

Campbell that you talk to on the Codec are not real but are in fact part

of the GW system in Arsenel.

 

(7)Go into the next room and prepare for another fight against hoards of

guards.This time use the HIGH FREQUENCY BLADE.During the fight the GW

system will play with your mind twice by making the "MISSION FAILED"(The

words "mission failed"will be replaced with "fission mailed")screen

appear twice.Instead of your dead body scene the will be replaced by the

"playing screen".Use the blade to kill as all the guards.After that

another cut-scene wil start.

 

CUT-SCENE:

Fortune appears and aims her gun at Snake who then persuades Raiden to

go away.Raiden goes up a ladder and then finds himself in the Arsenals

Rectum(Ha!Where does Hideo get this stuff?)with Soliduse and learns what

S3 stands for:Solid Snake Simulation,a simulation to create the perfect

soldiers.Suddenly Raiden is attacked by several

Metal Gear Ray units.

 

(8)Depending on what diffulcty level you are doing you have to destroy a

certain amount of RAY units.

VERY EASY - EASY:Three units

NORMAL: Six units

HARD - EXTREME: Twelve units

 

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

BOSS#7:METAL GEAR RAY UNITS

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

WEAPONS:Missiles,Lasers,Rail Gun.

STRATEGY:

Straight away fire a Stinger Missile at the leg of the RAY unit in front

of you.Then quickly at the head.Do this to one of the other untis and

then quickly to the middle one.Concentrate on these two until they are

destroyed(By the way when four blue missiles come out of the top of a

unit run around to avoid them).When a unit jumps onto the middle of the

arena shoot its leg then its head.

------------------------------------------------------------------------

------------------------------------------------------------------

 

CUT-SCENE:

As a RAY unit appears and is about to kill Raiden until Olga comes

along.Soliduse then appears and kills her.The RAY starts to attack him

along with all the remaining ones.He eventually destroys them.Ocelot

calls him saying that the computer virus created by Emma has taken over

100% of Arsenal Gears artificial intelligence.Fortune then appears with

Snake,handcuffed.Soliduse then tries to choke you for a second time with

his tentacles.

 

Keep pressing the TRIANGLE button until he stops.

 

CUT-SCENES:

Then Fortune starts to leave the area(leaving Snake behind).Soliduse

startles her by revealing that he persuaded Ocelot to suggest the idea

to her and Vamp.It seems he was going to give it them when he left and

let the Patriots kill them while he took information from GW concerning

the names and wherabouts of all twelve members of the Wisemans

Comitte.When she laughs at his failure to get the information(as it has

been destroyed along with GW)Ocelot reveals the entire truth about the

Tanker and the Big Shell.

Everthing was a simulation of Shadow Moses!!!!!!!Have you seen the

simularities?Olga and Gray Fox were both diguised as Cyborg Ninja's who

helped the hero.A computer virus that momics FOXDIE(Foxdie was a

articficial virus that simulated heart attacks and only attacked

specific genetic code.In other words it only attacked specific

people).FOXDIE killed the DARPA chief and President Baker with heart

attacks in MGS1(Also Ames nanomachines shut down his pacemaker giving

him a heart attack as well as the President.Didn't FOXHOUND(eg.Sniper

Wolf,Pyscho Mantis,Vulcan Raven and Decoy Octopus) remind you of DEAD

CELL?Raiden was chosen as their relationship was akin to that of Big

Boss and Snakes.Also Fatman is a member of the La-Le-Li-Lo-Lu and was

coaxed there if Stillman his enemy was there(If the Big Shell was

destroyed then the experiment would have finished.Fatman was another

test for Raiden).

It was an exercise set up by the Patriots all as a simulation for Raiden

in order to create the perfect warrior.He also reveals that he set up

the death of Fortunes dad and husband in order to fuel her anger to form

Dead Cell.He then lied to the gang that the Patriots had done all this

so she could keep the show running.He then shoots her and she falls

down.He reveals that a new gadget created by the Patriots kept bullets

away from her.She shoots her gun at him and dies(he has one of his

own.Ocelot then gets into a lone RAY unit and Fortune stands up and puts

her hands forward.Ocelot fires bombs at missiles at her but they miss

her until she falls down and dies.Liquid takes over and reveals that he

told Otacon about both RAY and ARSENAL.He leaves in RAY followed by

Snake.Arsenal heads towards New York and crashes into Federal Hall.Then

"Campbell" and "Rosemary"(By they both of them are real but GW

prentended to be them)reveal themselves as S3 that stands something

other than Solid Snake Simulation.What the talk about is very

philosophical stuff(Listen carefully as it can get confusing).I'm not

going to spoil anything so you'll have to listen to it yourself,but the

real Rosemary is also hooked up to Raidens nanomachines.(God!Hideo and

the rest of Konami really worked hard on this).Now you'll start a hard

fight against the last boss(God!I hope I don't get RSI).

 

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

BOSS#8:SOLIDUSE SNAKE

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

WEAPONS:Tentacle Whip,Fire Triangle,Tentacle Missiles.

STRATEGY:

Now this is what you have been waiting for.Equip the BODY ARMOUR and

look for a RATION at one of the corners of the building.Wait until

Soliduse goes into a fighting frenzy with his swords.When he is finished

you'll have about two seconds to hit him with the blade(Make sure it's

in kill mode).You'll also have a few seconds when he tries to whip you

with his tentacles.Keep hiting him until he removes his tentacles.Now

he'll do th Fire Triangle where he charges at you.

Keep using the blade to prevent you from being hit.Now you must him

after another frenzy attack.Repeat this until he dies.

------------------------------------------------------------------------

------------------------------------------------------------------

CUT-SCENE:

Soliduse dies leaving Raiden on the roof.Then he jumps off Federal Hall

and onto 52nd Street,while crowds build up on the street to see what

happens.The real Rosemary appears and she and Raiden kiss and then talk

about the future.

P.S.Vamp will appear in the surrounding crowd.

Snake then appears and soon leaves with a disk from Arsenal Gear

containing the names of Patriots,Wisemans Comitte.Then after the theme

song Otacon and Snake can be heard talking about the disk.When asked who

they are Otacon replies saying they have been dead for a 100 years......

 

 

Dog Tags Walktrough:

 

 

Tanker:VeryEasy::: Walkthrough :: Tanker :: Very Easy ::

 

001 :: Ross E Bowman is patrolling the door to the left

002 :: Abraham Carrillo is guarding the door to the right

003 :: Kaisser Ag Agnouche is strutting along the top balcony

 

*** :: Enter the door on the right into Deck-B, crew's quarters

starboard. Enter the door in the corridor to go to Deck-A,

crew's lounge, starboard

 

009 :: Michael C Anthony is patrolling along the corridor

 

*** :: Enter the door into Deck-A, crew's quarters, starboard. Now turn

around and go back through

 

007 :: Kevin S Purvis is chilling out, sitting at the bottom of the

steps outside the crew's lounge

 

*** :: Up the stairs, enter the right door. Follow the corridor south,

enter the door on the west side to Deck-C, crew's quarters,

port. Go up the next stairs to Deck-D, crew's quarters

 

010 :: Carlos Garcie is that geezer standing by the laser trap with the

C4 wired to it

 

*** :: Up the stairs. Now fight Olga and put her to sleep with your

[M9]

 

000 :: Olga Gurlukovich's sleeping body is to be frisked until she

relinquishes her tag

 

*** :: Get the [uSP Surpressor] and [Thermal Goggles] from the mast

 

004 :: Arnaud Delauny appears out of the door on the other side

 

*** :: Back down to Deck-D, crew's quarters now

 

011 :: Mineshi Kiruma is now walking around the corridors outside the

room with watermelons

006 :: Kumi Sato can now be kneecapped to get his tag in Deck-B, crew's

quarters

008 :: Yasuhiro Miyamoto is hiding down the stairs to the west of the

crew's lounge. Kneecap!

005 :: Ryoji Makimura is available for kneecapping in Deck-A, crew's

quarters

 

*** :: Off to the Engine Room we go (headshot the guy sitting on the

steps for some fun). *** Don't enter the Engine Room with the

guards on Alert, or the next guy won't appear ***

 

018 :: James P Fitzgibbons is just through the next door, don't kick

him over the edge this time. Don't cause an alert, or he'll

disappear with the assault team that shows up.

015 :: Ken Ogasawara is the geezer patrolling on the next floor down

016 :: Petro Kyrylenko is at the bottom of the steps. Drag him out a

little first to get behind

017 :: Aaron F Kopf is the next bloke you see, up some stairs. He's

staring at a girly poster...

 

*** :: ***IMPORTANT*** Before you exit this room, get yourself up to at

least Grip Level 2.

 

019 :: Alexander Strigl now, he's that bloke that comes out of the

door. He's been fixing a door

 

*** :: Now you gotta shoot the C4 control thing. You should now have 16

dog tags in your pocket. Deck-2, port. Hide in the second

opening until the guard passes, sneek up behind him and rob

Funny scene...when hiding behind this wall, knock the metal bar

down and watch... "I am not stupid!"

 

012 :: Jonathan Hancock is the first guard. Hide in opening 2, stalk

him back to opening 1

 

*** :: Frisk this guard for [Grenades]. If the alarm goes, run back to

Engine room, port. If you get caught, run back down to Engine

room, port. Now re-enter for a resetted radar

 

013 :: Bryn T Kershaw can be seen moshing to some music at the corner.

Don't bump him!

014 :: Michael Hurkmans is the next guard. He would have heard if you

bumped Bryn.

 

*** :: Michael may be sleeping, or not. Either way, just get him from

the side, it's easier. Now through the door to Deck-2,

starboard. A gun fight ensues... You have 19 tags. Yes?

 

Hold No.1 .Climb down to the floor. To the left of the projector

is a dude with a helmet...

 

021 :: Cory A Noll is that dude's name. He's not part of the crowd.

Don't wound these Marines!

 

*** :: Climb back up your ladder, to the middle floor. Now jump the

railing, and shimmy to the left. This is why you need Grip Level

2. Flip yourself back up at the far end by the guy.

 

020 :: Dave Cox is that guy's name. Take his tag and tranquilize him.

None of the Marines resist.

 

*** :: Now go through the door into Hold No.2. Flip over the railing,

and shimmy to the other end. Go through the door into Hold No.3.

See that dude standing there? He may be in his kecks...

 

022 :: Andreas Ebeler is next on your hitlist. He's this guy on the

platform. Rob his tag

 

*** :: Slide down the firemans pole. See that guy, sort of asleep? May

also be in his kecks...

 

023 :: Gary J Davidson is this Marine's name. Plenty of space to sneek

behind and hold him up

 

*** :: Now you have all 24 dog tags? Good. Get your 4 photos of RAY,

load them up and your done!

 

 

Easy::: Walkthrough :: Tanker :: Easy ::

 

001 :: Nicholas M Capone is the bloke patrolling the door to the left

002 :: Donal L Gilliland is guarding the door on the right side

003 :: Joe T Holdren can be found strutting along the top level balcony

 

*** :: Enter the door on the right side of the ship into Deck-B, crew's

quarters. Avoid the guard, and enter the door on the far left to

Deck-C, crew's quarters. Up the stairs now to Deck-D, crew's

quarters

 

010 :: Gavin S Nash is the bloke standing dangerously close to the

lasers and C4. Watch the camera though

 

*** :: Run into the room with the melons. A guard will walk up the

stairs. Be quick... He don't stay long. You can punch-kick him

unconscious, then drag him to the canteen where you can work

 

011 :: David S Eastwick is his name. He goes down again quickly, so

sneak up behind and get him/get him into the canteen. You have

one shot at this, don't screw it up!

 

*** :: Up the stairs, fight Olga Gurlukovich.

 

000 :: Olga Gurlukovich, frisk her sleeping body for her tag. Keep

frisking for some ammo

 

*** :: Re-enter Deck-E, The Bridge for some [uSP] ammo. Get the

[surpressor] from the mast

 

004 :: Shaun P Wilson is the bloke that comes out of the other door and

walks around the boxes

 

*** :: Back down to the laser trap and the C4. Shoot the camera and the

C4 control box. Kill the guard that's by the stairs. He has no

tag, but he may give some ammo...Back down to Deck-B, crew's

quarters, port

 

006 :: Nobuyoshi Nishimura needs to be kneecapped before he will hand

his tag over. Take him down!

 

*** :: Go down into Deck-A, crew's lounge. See that guard?

 

009 :: Skraktus Mercio is the patrolling guards name. Hold him up to

the east, not the other end, or the guard down the stairs will

hear

 

*** :: Exit the door to Deck-A, crew's quarters. Look for the guard

 

005 :: Jeff K Hui is the guard patolling just west of the locker room

 

*** :: Re-enter Deck-A, crew's lounge. There's a new guard sitting on

the steps...

 

007 :: Tomomi Kato is his name. He needs a bullet in the knee to

persuade him to hand over his tag

008 :: Anders E Leiro is the geezer standing - half asleep - down the

stairs, surrounded by flies

 

*** :: To the Engine Room. Don't enter with an Alert!

 

019 :: Edward B Elston is the first guard. Tell him to "freeze" then

bump him to get in front. Don't cause an Alert though, or he

will probably disappear with the assault team that shows up.

015 :: Enrique Camacho is next, just down the steps

016 :: Takashi Ohari is to the left at the bottom of the next steps.

Jump him from the side

017 :: Max C Wood is standing up the next flight of steps. Look

directly where he was looking...

018 :: John W Flemming is up the last set of stairs

 

*** :: ***IMPORTANT*** Before you leave the Engine Room, get up to Grip

Level 2! ***IMPORTANT***

 

*** :: Let the next guy finish talking into the radio before you hold

him up

 

020 :: Christopher D Dadah is the bloke who comes out of a door

bragging that he fixed said door. He sounds proud...

 

*** :: Shoot the laser control boxes and go through the door to Deck-2.

You should now have 18 tags (43 accumulated). Run up and hide in

the second opening on the right. Wait for the guard to pass you

 

012 :: Kozaka Kh Henri is his name. Sneak up behind him when he has

gone past

 

*** :: If you get caught, run back down into the Engine Room, then re-

enter to reset the alarm. Don't hold up the next 2 guards with

the [uSP], they will see the light. Use the [M9]

 

013 :: Gackt is the guard at the corner, moshing to some music. Stange

name... AAA blood. Is he a vampire? ***See - Special Tags***

014 :: Thomas P Dohm is the next guard. You will have to get him from

the side, be careful

 

*** :: Now you have a gunfight, and end up in Hold 1. Got 21 tags (46

accumulated)? Climb down to the floor. The second row from the

front, third from the right...It's underpant season!

022 :: Frank Gther is that guy in the underpants. He's very difficult

to get, so follow this... Sneak around the west side of the room

to the north-west corner. From here, tranquilize every guard

that can see him (use the radar to see this). Now carefully walk

up the the bloke standing infront of our man (both are

tranquilized), and drag him off to the front, out of the way.

Now tranquilize him again. Go and grab our underpant man, drag

him off to the front. When you release him, point your gun at

him and hold him up as normal. :)

 

 

*** :: Now you will need to let them catch you. Reason - you will start

Hold No.1 again, _with_ the tag you just got, you will have full

time limit, and you will also have full [M9] ammo... Now climb

down to the middle balcony. Flip over it, and shimmy across the

the other end where a guard is. Jump back up behind him

 

021 :: Rodrigo Spinetti is the guard on the other end of this balcony

 

*** :: Through the door to Hold No.2. Same trick with the railing

again, right to the other end. Pull yourself up, and go through

into Hold No.3

 

023 :: James N Janovsky is the next guy, on the balcony in Hold No.3.

 

*** :: A good tactic now is to tranquilize all the Marines from the

balcony, you can see better than you can from the floor. Now

slide down the pole

 

024 :: Abigail G Sanshez is the guard at the bottom of the pole, may be

sleeping. Easy pickings

 

*** :: This is a good time to demonstrate the [Thermal Goggles]'

ability to sniff out tags. Get in the little passage under

Dolph, equip the goggles, and use first-person view to see the

tag...

 

025 :: Rafael Estaregue is in the front row of the Marines, third from

the right. They should all be tranquilized by now (from the

balcony). Walk round the front of them, and walk up to him. His

arms are folded. Grab him in the choke-hold, and drag him under

the platform that Dolph is on (the guy giving the speech). Now

release him, and hold him up as normal.

 

*** :: That's them all. Now take some photos of RAY, and get the hell

outta there!

 

 

Normal::: Walkthrough :: Tanker :: Normal ::

 

001 :: Kazuya Ikeno is the guard over to the left, guarding a door

002 :: Kim K Christensen is the one guarding the door over to the right

003 :: Larry D Lionberger is the bloke strutting along the top balcony

 

*** :: Enter the door on the right into Deck-B, crew's quarters

 

007 :: Marco G Brunato is the guard on the north corridor

008 :: Jesus Bibian Jr is the other guard on the south corridor

 

*** :: Go up the stairs on the west to Deck-C, then go up the next

stairs to Deck-D, crew's quarters. Tranquilize the guard in

the canteen - he ain't giving up his tag.

 

012 :: Craig M Weldon is the guard by the C4 laser trap. If you get him

while he's close to the trap, bump into him to move him back a

bit so you can get in front without hitting the lasers

 

*** :: Go up the stairs into Deck-E, the bridge. Now defeat Olga

 

000 :: Olga Gurlukovich is to be frisked until she drops her tag

 

*** :: Re-enter The Bridge for some [uSP] ammo, exit back out to the

Navigational Deck, wing. We have un-finished business... First,

climb the mast for the [surpressor] and [Thermal Goggles]

 

004 :: Chul Kwon is the guard that comes out of the other door, should

give up his tag without a kneecapping

 

*** :: Go back down to Deck-D, crew's quarters. The guy you put to

sleep in the canteen is awake, and there's a new guard in the

corridor just north of the laser trap. Go for the one in the

canteen first, and be careful of the surveillance camera...

 

013 :: Daizo Shikama is that un-fortunate guy in the canteen, and he

needs to be kneecapped before you can relinquish his tag

 

*** :: Kill the other guard out in the corridor, and drag him quickly

into the small room with the boxes and watermelons and such. A

new guard is now coming up the stairs, but he goes straight back

down. That's the guard that has the tag, and this is a one-time

chance to get it. When he turns to go back down, punch-kick him

to the ground. Now point your gun and wait for him to get up

 

014 :: Shintra Nojiri is that guard's name. Remember, be quick about

this. Punch-kick him down, then rob his arse. Not literally!

 

*** :: Go down to Deck-C.

 

005 :: Hirosuke Moritomo is the guard pacing by the surveillance

camera. Knock the wall to get his attention, then hide by the

locker. When he comes to investigate, ambush him

 

*** :: Now go down into Deck-B, then cut through the east door to

Deck-A, crew's lounge. Kill any guards in Deck-B, you have their

tags already

 

011 :: Anthony D Callaghan is the guard pacing up and down outside the

crew's lounge. Follow him when he goes east, and ambush him at

the end. If you jump him down the other end, the guard down the

stairs will hear

 

*** :: Exit the door to Deck-A, crew's quarters

 

006 :: Hoshiki Kamata is pacing up and down just west of the locker

room. He will need some persuasion from your [uSP] though...

 

*** :: Go back to Deck-A, crew's lounge. The mess you made of that

guard has gone, and a new guard is standing by the steps...

 

009 :: Jordi C Aldea is that guard. Follow him into the lounge area and

ambush him

010 :: Sadaaki Kaneyoshi is sleeping down the stairs to the west. Creep

slowly down the stairs. Notice the flies :( You will have to

fulfil his wish to be shot with a bullet in his arm/kneecap

 

*** :: Enter the Engine Room now, it's down the stairs on the east. Do

not enter with the guards on Alert, or the next guy may not show

 

023 :: Mika Abe is the first guy. Bump him to get between him and the

barrier. Shoot him in the head after getting his tag, and watch

him fall over the railings... If you cause an alert, he could

disappear off with the assault team that shows up

018 :: Bruno A Montenegro is the guard down the flight of stairs. Sneek

behind him as he heads off in the other direction

019 :: Almerindo Lenke is hiding down the next stairs. He's just by a

pillar, so when he looks to his left, jump out and ambush him

from his right hand side, then get infront to get his tag

020 :: Satoshi Hirano is just up the next flight of stairs. Kneecap

him for his dog tag, then head shot him and he'll fall over the

railings to a comical Looney Tunes stylee death. All we need

then is a puff of white smoke indicating he landed

 

*** :: Go back down those stairs and look for the next guard...

 

022 :: Kristian Lindin is the guard's name. Wait until he walks along

north, then sneak up behind him

021 :: Justin C Cumley is up the last flight of stairs

 

*** :: ***IMPORTANT*** Get up to Grip Level 2 before you leave the

Engine Room

 

024 :: Tatsuya Takada comes out of a door that he fixed. Jump him as

soon as he finishes his speech into his radio. You must get him

as he doesn't appear any other time

 

*** :: Shoot out the laser control boxes (3 of 'em), and enter Deck-2,

port. Leg-it to the second opening, and hide there. Notice that

while in Deck-2, you should only be using [M9]. The [uSP] has

a light attached, and the guards see the shadow before you can

shout "freeze". You can switch to [uSP] if the guard needs

kneecapping while holding him up - hold L1, and change guns! If

you get caught by the guards, run back the the Engine Room, then

re-enter for a resetted radar and guards

 

015 :: Jun Tanaka is the first guard walking towards you. You should be

hiding in the second opening on the right. When he passes,

heading south, follow him and ambush him

016 :: Bernard A Reeves is the guard boppin' his 'ead to muzik at the

bottom corner. Sneak past with your [M9] and hold him up

017 :: Evan M Martin is the geezer a bit futher down, sleeping. Walk

beside him as he sleeps to get him

 

*** :: Enter Deck-2, starboard. Have your gunfight, then enter Hold 1.

Your [bandana] is good for the gunfight. Climb down to the floor

in Hold No.1

 

*** :: As soon as you enter Hold No.1, climb down to the floor

 

026 :: Mark W Bruce is standing just to the west of the projector. He

is all alone, and wearing a helmet

027 :: Yousser Fassi-Fihri is easy as well. He's on the west wall, all

alone, again wearing a helmet. Careful of the metal floor...he's

standing on the metal plated floor by a cube thingy...

 

*** :: Climb back up the ladder in the south-east corner, up to the

middle balcony.

 

025 :: Pawel Majewski is on the other end of the middle balcony. To get

to him, flip over the railing on the middle balcony, and hold L2

to shimmy all the way to the other end, then flip yourself back

up when you reach him. This is why you needed Grip Level 2

 

*** :: Now exit through the door to Hold No.2. We shall have to work

backwards here! Flip over the railing and again grab hand-to-

hand to the other end, then pull yourself up. Go through the

door into Hold No. 3

 

030 :: Nathaniel Lord is that guard ahead of you on the balcony. Take

his tag, then slide down the pole

031 :: Carlos Kiho is the guard standing near the bottom of the pole,

sleeping. Let's wake him up...

032 :: Tim U Chan is the guard on the far left of this room. Crawl

along through the passage under Dolph to the other side. Our man

is standing on his own on the far left, easy to spot

 

*** :: Now go through the left door (the door on the south-west wall)

into Hold No.2. There's 2 tags on the ground floor that we

couldn't get before, otherwise we wouldn't have been able to

get 030... anywho...

 

028 :: Christian Nordstr is the guard on the far left (west) of the

room. He paces around. Tranquilize the 2 guards at the very

front, and the whole first 2 rows of Marines. Then sneek up on

our man, be careful of the metal plated flooring - tread softly.

You should be using your [bandana] while tranq'ing the guards

 

029 :: Hiro Miyajima is stan

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Nej men man kan göra sånna här ju det var en kille som gjorde en åt ett Zelda spel t.ex men bättre än att gå in på en annan sida o söka här e det bara gå in på Ps2 och hitta den! =)

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