Tjenare Tjaenare,
jag har hållt på med mapping ganska länge men endå har jag inte stött på detta problemet när jag ska spara filmen till .BSP-Fil
jag har gjort mappen satt ut alla saker satt sky så det inte buggar sig nånstnas satt ut spawns, light , bombtarget.
när jag sedan klickar f9 för attt komprimera (felstavning?) den, så sparas det INGEN .bsp-fil bara .map. .err ´m.m.
jag bälddrar up i compile process window ( den du får under comprimationen (felstavning?) )
så står det:
0 brushes (totalling 0 sides) discarded from clipping hulls
CreateBrush:
10%...20%...30%...40%...Error: Entity 0, Brush 162, Side 7: has a coplanar plane at (-1107, -506, -174), texture DRKMTLT_BORD11
Error: brush with coplanar faces
Description: The map has a problem which must be fixed
Howto Fix: Check the file http://www.zhlt.info/common-mapping-problems.html for a detailed explanation of this problem
Error: Entity 0, Brush 163, Side 7: has a coplanar plane at (-1107, -524, -174), texture DRKMTLT_BORD11
Error: Entity 0, Brush 164, Side 4: has a coplanar plane at (-1116, -524, -174), texture DRKMTLT_BORD11
Error: Entity 0, Brush 165, Side 4: has a coplanar plane at (-1116, -506, -174), texture DRKMTLT_BORD11
50%...60%...70%...80%...Error: Entity 152, Brush 0, Side 4: has a coplanar plane at (-696, 1831, -299), texture DRKMTLT_BORD11
Error: Entity 152, Brush 1, Side 4: has a coplanar plane at (-696, 1891, -299), texture DRKMTLT_BORD11
90%... (0.39 seconds)
Tacksam för hjälp .
/// Martin " MunKen " Rundström