Hoppa till innehåll

Hjälp Hitman 1, sista banan.


j0hn
 Dela

Rekommendera inlägg

Mission Objectives

- None.

 

Recommended Equipment

- Whatever you grabbed the last mission. At least a pistol.

 

Cool. We finally know what that barcode on the back of Hitman's head is for

(as well as what it says!). This mission is relatively simple. It's the

final bloodbath, and the ultimate revenge... or something.

 

Draw a gun, any gun, and memorize its...uh... never mind. Head around the

corner through the gate where an orderly sits at a desk. He will draw a gun

on you no matter what so you might as well blow him away and pick up his gun

while you're at it so you can go John Woo style for a while.

 

Head past the next gate. Once you hit the intersection, you should see a

cutscene. Looks like you, doesn't it? A whole lotta you, at that. Say

hello to Hitman: Codename 48. They're smarter, they're faster, and they can

sure as hell aim better than anyone else in this game. After this cutscene,

you've got little time, so run.

 

At the intersection, turn right and open the gate. Run straight ahead.

At the next intersection, turn right and open the gate. Then run straight

ahead across the hall to the steel door in front of you and go in there.

There's a tasty Minigun waiting for you, but draw whatever weapon you have

first (best to take out the UZI if you've brought it) and wait for the first

clone to come after you. Shoot at him through the grate or whenever you

see him, but make sure he's dead.

 

Once he is, turn around and grab the Minigun. However, the Minigun is heavy,

and you need to get somewhere quick. Select "Holster" in the inventory menu

and Hitman will lower the Minigun to his side, thereby allowing him to run.

Do NOT hit the "nothing" button as this will cause Hitman to drop the gun.

 

* If you wish to save time, before you head to the orderly at the

beginning of the level, drop everything except your gun(s). This

way, your inventory will be nice and small, all the quicker to

pick what you want. For some reason, the game won't recognize my

mousewheel unless I'm on default key settings. Weird.

 

Run back the way you came (through the gate, left, through the gate), but

instead of hanging the left to go back to the orderly, run down the long

hallway to about the second light and turn around, facing the gate. Hug the

left wall and bring up your Minigun. The clones will file in this way.

That's right, I said clones.

 

There are exactly ten clones to kill, including the first you downed in front

of the Minigun room. Now that you're in the prime position to do some sucker

shooting, just wait for the clones to come down the hallway as they, without

fail, always will. Just be sure to shoot as soon as you see them. They have

an incredibly accurate shot (a few rounds will take 50% from you in no time)

and then run away, so make sure you down them before they down you.

 

MINIGUN TRICK: There's a slight delay as you have to wait for the barrel to

start spinning before the gun starts firing rounds. However, this can be

circumvented by tapping the trigger once to get the barrel spinning. It may

not work the first time, but it definitely will work. This way, there's no

delay when you fire and you'll have plenty of time between clones to setup

the barrel again. Give a few test shots if you like, but trust me, this

works. Instant Minigun Wrath, with no preservatives!

 

Each time you down a clone, an Information Display appears saying "Clone

released" or something close to that. You have about 20 or 30 seconds before

you'll see the tell-tale black suit running down the hall, so just bide your

time. Better them come to you than you go to them and they run around you

and put a bullet in your head. When the final clone is down (in case you

lose count), there will be no Information Display. You're free to approach

the pile of bodies.

 

If you wish, holster the gun again, or altogether drop it and pick up an

MP5. Whatever floats your boat. Pick up a body and begin the long haul.

At the T-intersection, head left instead of right. You'll be led to another

small, narrow gate. Open if it isn't opened already and drag the body

through. You should hit another wall. Drag the body right (this should be

the scanning chamber) and into the room onto the square with the footprints

on it. Look at that smart Hitman scan the clone.

 

* If you step on this square without a body in your hands, the scanner

will know you're not a 48 model and will seal off the room, gassing

you to death. Adieu, Hitman.

 

When the scene is over, you'll be facing a door that opens up to you. Ready

whatever gun you're bringing and walk on forward. There is an operating

table and just beyond it is a dark doorway. Just stand where you are and

the Doc will come out with open arms thinking you're a 48. However, he runs

towards you after he's done talking (guess he loves his clones). At that

point (or before, if you're tired of his yakking), fill him up full of lead

and your mission, as well as the game, will be complete. Now where's Diana's

phone number, I wonder?

 

Orka översätta till svenska

Länk till kommentar
Dela på andra sajter

Gå med i konversationen

Du kan skriva nu och registrera dig senare. Om du har ett konto, logga in nu för att posta med ditt konto.

Gäst
Svara på det här ämnet...

×   Klistrade in som rich text.   Klistra in som vanlig text istället

  Endast 75 emojis är tillåtet.

×   Din länk har automatiskt inbäddats.   Visa som en länk istället

×   Ditt tidigare innehåll har återställts.   Rensa redigeraren

×   Du kan inte klistra in bilder direkt. Ladda upp eller infoga bilder från URL.

 Dela

×
  • Skapa ny...