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Karta: http://www.zeldauniverse.net/games/z5/maps/fireoot.jpg Guide: Fire Temple To get to the Fire Temple, you're going to need to head over to Goron City again, this time as adult Link. On the third level is a rolling Goron that you want to place a bomb in front of to stop it. As a present for stopping him, you'll receive the Goron Tunic, which will allow you to enter extremely hot places. Go ahead and equip the clothing now, and then head down to the Goron King's room. Go to the back of the room and pull on a statue that just obviously wants to be pulled; the entrance leads to the inside of Death Mountain. Make sure you've got your hookshot handy, and cross the broken bridge with its help. Once again, you'll meet Sheik, who will now teach you the Bolero of Fire. Now you can enter the Fire Temple. Go up the set of stairs before you, and then take a left through that door and meet the King of the Gorons! Here, you're going to want to jump from platform to platform, making your way to a cage on the left with a trapped Goron inside. To free him, just step on the switch and make sure to open the treasure chest that's in the cage (it contains a small key). On the other side are some pots with bombs and fairies. Now backtrack and exit this section from the way you came out. As you walk out, you'll see a locked door in front of you. Walk straight and enter the door, which leads to a great hall. Using the platforms and bridges, your objective now is to make your way to the left side of the hall, where there is a small hallway and a door there with a blue block above it. Going through this door and the subsequent hall will lead you to another trapped Goron. Set him free, make sure to grab the key that's in the treasure chest, and go back to the great hall. Now, make your way to the right side of the hall, where you will want to place a bomb by a place on the wall that looks discolored to get to another Goron and key. Go back to the large chamber and go through the locked door on the opposite wall of where you first came in. Here, you'll want to make your way down the wooden plank and up the fence (right by the entrance, to the left if you're facing the door). There, you'll kill two bats; then, drop to the platform below, where you'll push the large, movable block off the edge. Fall down onto the block, and you'll shoot to the next room. Go through the locked door and enter a dingy greenish room. Here on the left, you'll want to climb up the platforms and kill the fire slugs. Move towards the torch on your right where you see a switch and another large, movable block. Jump to that ledge and push it off the edge, then drop down and pull it until you can use it to make your way to on top of the Goron's cave and up the shorter fence. From this upper level, toss a bomb down to the switch. This will make fire blocking a pathway disappear, allowing you to climb up to another door, but hurry before the fire reappears! Go through this door, which leads you into a room with boulders. Avoiding the boulders, make your way to your right until you see another trapped Goron. Same deal, don't forget the key! Exit his cage and follow the left wall, past a locked door, and towards another trapped Goron in a small tunnel after a door. Now turn around, and go through that locked door you passed earlier. To the right, unlock the door with an arrow on the eye switch, and you'll find a Dungeon Map. Turn around, and now go to the locked door of the room. Run to the other end of the room and be careful for the wall of fire following you. Enter the door above you, and jump onto the ledge in front of you (be careful for the little flame slug), and place a bomb on the crack you see. Drop down the opening, free another Goron, and grab another key. Go back up from the hole you came through, get to the platform with a switch on it, and push the switch. This opens another cell with a Goron and a key on the right side of the room (facing away from the door you entered). Now go back to the end of the room where you came, and enter the door to the left. Now go across the platform, and be sure that, instead of going back to the end of this hall, you jump halfway through onto a ledge to your right, and enter that door. Go through another door. Eventually you'll come to a fire maze (careful for the false doors). On the right of the room is a Compass, while the left side has a locked door you'll want to go through. Pass the Goron in this room, and go through the door to get to the other half of the room. Get to the switch, hit it, and hurry across the fire curtain that just disappeared. Remember to be careful for the fire walls. You'll want to place a bomb by this false door, and then enter the real door after the bomb explodes. In the next room you'll face a mini boss who you'll want to defeat with Z-targeted bombs, and hacking at the little bomb man that appears. Now, climb onto the platform and you'll be going to the fourth floor. In this room, climb up the fence and hit the switch below with the bomb, and climb the other fence, climb the fence now available to you and enter the door. Step on the switch and run up the stairs for the Megaton Hammer! Equip the hammer, and go down the stairs. Use the hammer on the small platform and you'll go down the hole. Break the statue with a hammer, hit the statue on the head, and you'll see a set of stairs come down. Now pick up a box and set it on top of the switch, then enter the door to the next room. Now, hammer the platform to descend onto the floor. Above you, hit the rusty switch, go through the door and jump the gap to reach the blue block. Get your Ocarina out and play the Song of Time to move the block and allow a switch to appear. Hit the switch, go into the pit, and you'll free another Goron and key. Climb up blue block to go back to the other side. Jump to the platform and hammer it to fall a couple of levels. Go through the door that leads to the entrance of the temple and go down the stairs to a statue. Hammer the statue and enter the next room. Kill a few enemies there and enter the next room. Go through the door and defeat a shield eater, then a mini-boss (you can use the hammer this time), then enter the next door. Activate the switch and you'll be able to free the last Goron and grab the Boss Key. Leave the room, go up the stairs again and enter the left door. Open the Boss Door and you'll meet Volvagia. Boss: Volvagia Volvagia will peek out of the floor and swing a large whip of fire. Just make sure to dodge the attack, and hit him on the head with the hammer a couple of times. Now, he's going to throw fire and rocks at you. All you can do is dodge that attack as well. He'll then revert back to the original attack, and you should just use the hammer on him again. Repeat the cycle until he is defeated. :rolleyes:
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Tack då men rekordet är ju ca 1minut och 35 sekunder nu... hur ska jag då klara det?
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Har någon en guide på var dem är och hur man hittar dem?
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Jag dödade den i kyrkogården och sen hade jag ingen tom flaska att fånga den i! kan jag hitta den igen och hur? den bara kom fram!
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en karta: http://www.zeldauniverse.net/games/z5/maps/welloot.jpg och en guide: Bottom of the Well Lens of Truth After completing the Water Temple, go through Hyrule Field to Kakariko Village. After learning the Nocturne of Shadow from Sheika, go back to the Temple of Time and change into young Link. Make sure you have learned the song of storms from the guy inside the windmill before going back. Go inside the windmill of Kakariko village and play the song of storms to the guy. This will cause the well to drain, allowing you to enter. Go through the small entrance and kill the Giant Skulltula. Walk through the fake wall ahead and go to the right along the water. Once you come to the big head with the Triforce symbol on the floor, stand on it and play Zelda’ Lullaby. Go back to the beginning of the level and go down the hole where the water used to be. To the left of the cage is another small hole that you can crawl through. Go through it and defeat the boss and the four hands. Stay away from the four hands and swipe the boss when it gets close. If the boss disappears, you might need to let one of the hands grab you to make it reappear. Get the lens of truth from the treasure chest and go to the shadow temple.
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Vad händer om man häller mjölk i vattnet? nappar fisken bätre och ska man bara trycka på att använda (dricka) mjölk så häller han ut det?
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Men har nån fiskat med hans hatt?? och dete meningen att man SKA bryta mot alla reglerna som e på skylten... förutom att skräpa ner eller va det e för det kan man ente... (Don't litter står det...) Men det står att man INTE ska använda sinking lure och då SKA man det.. det står att man inte ska springa och det SKA man.....och sen står det att man inte ska kasta på någon när man e stor och det måste man göra för att få hatten!
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Han vinner alltid med 1 sekund och jag kan inte göra något åt de... jag har prövat att gå med bunnyhood och rida på epona men han kommer alltid 1 sekund före! det måste finnas nåt sätt att klara det på!
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Ice Cavern Och Gerudu Valley (ocarina Of Time)
Smaragd svarade på Thunder's ämne i Gamla speldiskussioner
För att få Water Tunic ska du smälta kungens is som han är i! då får man vattendräkten... sen kan du smälta isen till affären i Zoras Domain. -
Mitt inläg var till Wolfhart zelda=king!
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det är sånna stenar som man ska spela Song of Time framför så flyttas dem!
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Det e ente sant.. man får pris vilket spö man än använder!
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Hur ska man vinna över den killen som sitter i tältet i Gerudo Valley? Jag har mött honnom men han vinner med en sekund hela tiden... (har mött honnom 3 gånger)! Snälla hjälp fort!
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http://zeldauniverse.net/games/z5/maps/shadowoot.jpg karta till Shadow Temple. Och en guide på engelska Make sure you have enough Magic to use your Lens of Truth in this level. Walk through the hall, make the corner, and Hookshot across the pit. Walk through the wall in front of you, make a left, follow that wall past two face tiles and you'll notice another place you can walk through. Go down the hall and through the door, and go through another false wall. In this room, go to your right and follow the wall until you get to another false wall. Enter the door, get out your Ocarina, and then play the Song of the Sun to stun the zombie and allow you to kill it, and be careful and kill the bats in that room. Now you'll get the Dungeon Map. Go back outside and head right, hugging the wall, through a false wall, and to an opening (pots should be in either side). Go through the tunnel and you'll come to another room. Here, you'll want to head to the corner on your right (another pot is by it). Go through the door and you'll face a familiar enemy who'll give you the Hover Boots after you defeat it. Now go back to the room with the large statue in it, and smaller statues in a circle around it. Now use your lens to see the real skull on the set of statues before you. Push the handle of the statue until it is facing the correct skull. If you stop, though, you'll fall through the floor, so keep pushing until it gets to that statue. Equip the Hover Boots and now you'll be able to make the jump/walk across the pit and to the door. Go through the door, down the ramp, and make sure to kill the Eye Laser enemy with a couple of bombs (Z-target it). If you want a Big Fairy to replenish all of your energy, go to where the Eye Laser was and play the Song of Storms. Now go to your right and through the false wall. Kill the zombies and you'll get the compass. Exit back to the room you came from (get the Fairy again if you want) and go straight, through another wall on the other side. Be careful for the large blades, and maneuver your way to all silver gems in the room. They're pretty easy to get, with the only tricky one necessitating a Hookshot on the ceiling. Go through the now opened passageway and grab a key. Go back to the room that had the Fairy in it and use a bomb on the other wall. Here you'll go through a locked door that will lead you down a long passage that is littered with Skulltulas waiting to drop down on you. Just watch for shadows. Drop to the ledge after this hall, and be careful for the blades and another Skulltula. Finally, you'll get to a huge room. Jump the pit in front of you, avoid the blade, jump another pit, avoid another blade, jump another pit, avoid yet another blade, avoid a Fire Skull, and avoid another blade. Now, you're going to face a Stalfos; defeat him and play the song of storms to get a big fairy. Equip your Hover Boots and use the Lens to see the hidden platform to the left. Go to it, then the next platform, and go through the door. Be sure and watch out for the invisible blades spinning around the room. Kill the large slug and three bats to open the door. Open a treasure chest with some Rupees in it, and use your Lens to find arrows in a chest. Go back to where you killed that Stalfos, grab the Big Fairy again, and hover forward as far as you can go to land on the moving platform. Wait until it's at its peak and hover to the next big platform. Grab all the silver Rupees and go through the door that opens up. Now you'll eventually be in a room with falling sets of spikes. Using the Lens, move the big block you see on top of the marked tile so the spikes will hit the blocks and not the floor. Grab the arrows in the small cage, and keep using the block to allow you to allow you to climb to the upper level on the left. Now use the spikes to get to the other side of the room, and grab the treasure. Hit the switch and grab the key from the treasure chest that just appeared. Now go back to the large room. Look to the left corner of the platform you're on now, and you'll see a ramp that will lead you to a platform with a falling blade. Equip the Lens and you'll see more platforms behind the blade, which you'll want to maneuver through to get to the locked door in the distance. Using your Lens in this room, you'll see hidden spikes on the floor. Make sure to defeat the zombies that are in here for a chest, and get the silver Rupees. Make sure you remember to use the Lens to find hidden targets to Hookshot. A door will now open, and it'll close behind you. Kill all the enemies in this room to reopen the door. For now, climb the stairs, pick up a bomb plant, and toss it into the giant skull to grab a key. Go back to the room you came from, and use your Lens and check out the hidden target. Hookshot it and go through the locked door before you. Be careful about the fans in the next room. To avoid falling down, you're going to have to equip your Iron Boots. Walk until you get to a small pit, be patient and wait for the f*n to stop blowing, and use your Hover Boots to get across, equipping you Iron Boots after you get through the pit. Go to the ledge, cross the bridge, and enter the door. Kill the eye that's shooting fire at you with your bow, and you'll soon come across zombies. In that same spot, you can uncover yet another Big Fairy. You'll also find an invisible chest with arrows in it. Now leave the room, and use your Lens to see an opening in the wall to your right. Equip your hover boots, and run towards that opening, using the f*n to blow you towards that gap. There should be a door there to go through. Look to your right, and blow up the pile of dirt you see with a bomb. Using the Lens, look for a chest in there containing a key. Kill the zombies and go through the locked door. Pull the block onto the marked tile under the ladder or use the hookshot to pull yourself up the ladder. Go to the ship and play Zelda's Lullaby on the Triforce marker. Careful, there are two Stalfos you'll face as you sail. When the boat stops, it'll start sinking, so quickly jump off the left side onto a platform, and go through that door. Using the Lens, navigate this invisible maze. There are three other doors in this room. The one to your left contains a key that appears when you kill the enemies there. The one further to the right contains a lot of rupees after you blow the three pots up. The room to your right contains the Boss Key after you use Din's Fire to burn the walls. After you're done, go back through the door you came from (with the boat) and to your right will be a platform. Use the Scarecrow song to get up there, or just toss a bomb plant at the statue creating a bridge to the other side. Go through the locked door, and use the Hover Boots and Lens to get to the Boss Door. Boss: Bongo Bongo Get away from the hands and use your bow to shoot one of them. Then do the same to the other hand. Use the lens, take out your sword, and hack the eye! Just repeat the process until you're done.
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nu har jag hjärtbiten och goldscale... såhär fick jag det... Hjärtbiten fick jag av Hylian Loach som liten! Hylian Loach vägde 16 pounds och jag fångade den utan Sinking Lure... Goldscale fick jag av en 15 pounds fisk som jag inte fångade med Sinking Lure och som stor... hehe!
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du ska till Kokiri Forest där du började och gå till lost woods sen ska du följa musiken! då kommer du till Saria.. hon lär dig Saria's Song och med den kan du prata med henne och den ska du spela för Duirana! (spela zeldas lullaby utanför för att komma in till honnom!
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är det den översta eller den understa fågelskrämman?
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nu e ja trött på å leta efter den men e du säker på att den måste va vid stocken som liten?
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Men jag letade i ca 6 dagar i spelet och jag hittade ente Sinking Lure som liten vid stocken!
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jaja men det spelar ingen roll nu... nu vet iallafall de som inte visste det och som har kollat i denna länken det!
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jaja.. men kan man få den största fisken på 20 pounds som liten åxå?? och hur ska vädret va när man får Sinking Lure ska det va regnit dag eller nett??? hur var det när du fick det 0014?
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jag har bara OOT men jag har ente sett nåra sånna konstiga varelser!
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Tack men betyder det nått när fiskarna börjar hoppa runt?? bara undrar!
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vilket spel e de till OOT eller?
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vadå? det vet väll ente alla! du behöver ente reta mig! nu bler jag sur! :(