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Gameboy Advance Ds


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här är den senaste bilden på Game Boy Advance Double Screen:

http://www.spelforum.nu/images/nyhet/nintendo_ds.jpg

och som dom säger:

Tidningen USA Today verkar ha fått de första officiella bilderna på Nintendo DS. Två 3" färgskärmar varav en touch-sensitive och Bluetooth. Förutom GBA kassetter kan den också hantera de nya, mindre DS kassetterna. Men frågan kvarstår, är den snygg??

låter lite intressangt ja... bletooth... kommer detta betyda slutet för linkkabeln?

 

De står lite mer utförligt på USA Today:

LOS ANGELES — Video game giant Nintendo, facing increased competition in the market for handheld entertainment, will have a new portable out this fall with twin color screens, sharper graphics and the feel of a PDA. The Nintendo DS — short for dual-screen — will be unveiled Tuesday morning at the annual Electronic Entertainment Expo game industry gathering. The DS will sell alongside today's Game Boy Advance, not replace it, according to the company. Nintendo has not announced a release date or price, though analysts predict it may sell in the $150 range.

 

One of the two 3-inch screens is touch-sensitive and works with a stylus — like Palms and Pocket PCs — to control the action in some games. In one demo, players guide a toddler-age Mario as he falls from the sky by drawing clouds. Other games give multiple views of the action.

 

The DS also has Bluetooth wireless communication to connect with other units within range for cordless competition. DS has separate slots for current Game Boy Advance cartridges and new, smaller DS game cards.

 

DS is largely viewed as Nintendo's response to Sony's PlayStation Portable, or PSP, a new system that will play both movies and video games stored on mini DVD discs. Sony has announced plans to release PSP in Japan later this year and in the USA in 2005.

 

"I have not seen the PSP," says Nintendo's Shigeru Miyamoto, creator of the famous Mario, Zelda and Donkey Kong characters. "The screen, I believe, is bigger than a DS screen, and I am sure it will have excellent graphic quality." But, he adds, "the PSP will not be able to display anything that you cannot do on a current system. ... We want to do things that you could not do before. We are looking at the creative end."

 

The DS has slightly more processing power than the Nintendo 64 console released in 1996. While that's nowhere near today's top game-system graphical capabilities, two- and three-dimensional game images, when viewed on DS screens, are surprisingly crisp.

 

Sony's PSP, reported to be only slightly less powerful than the PlayStation 2, will have a higher-resolution screen and more graphics power. The price has not yet been announced, though estimates have ranged to $250 and up.

 

Having sold more than 168 million Game Boys worldwide since 1989, Nintendo dominates the handheld game market, even as it's losing market share in console systems to Sony and Microsoft. Over the past 15 years, such companies as Sega, NEC, SNK and most recently cell phone giant Nokia have launched nine competing portable game systems without much success.

 

åh.. juste... en länk någon?

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Redigerat av Thunder Dragon
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Enligt Nintendo själva, så ska allt detta finnas:

 

Dual Screens: Two LCD screens offer one of the most groundbreaking game-play advances ever developed: experiencing a game from two perspectives at once. Imagine the possibilities. In a racing game, drivers might see their own vehicle's perspective on one screen and an overall track view on the other. In a role-playing game, the action could take place on the first screen while the second provides a reference for a player's tools inventory. Game play also could use both screens at once, offering a giant boss for heroes to defeat. In the future, games could be created allowing users to play games on one screen while text messaging other DS users on the other. Each 3-inch screen can reproduce a true 3-D view and is backlit to assure comfortable play in any lighting condition.

 

Touch Screen: The lower screen will offer something never before provided by any game device: PDA-like touch capabilities. Players no longer have to rely on just buttons to move characters or shift perspectives. They can navigate menus or access inventory items simply by touching the screen with stylus or fingertip. A software-based keyboard might even allow the screen to be used as an input center for games and messaging. The possibilities are limited only by developers' imaginations. The screen will have a tougher film cover for durability, and will come with a stylus.

 

Microphone: An available microphone port means that in the future, players might need only to tell their games what to do. DS software could identify everything from voice commands to hand-clapping. Players might be able to move their characters simply by telling them which way to go. The voice capabilities also could allow gamers to chat with one another over the Internet while playing.

 

Wireless: DS users will be able to connect with a local wireless network of up to 16 players. Nintendo's guaranteed range is 30 feet, but will extend far beyond that depending on circumstances. It assures high response rates required for real time game play, and will make use of both IEEE 802.11 and Nintendo's proprietary communication protocol, which provides low battery consumption. Players will be able to chat and play games without any connecting cords, completely untethered. The DS technology also provides for a wireless LAN connection, which could allow a theoretically infinite number of players to connect at a hot spot and compete at a central game hub on the Internet, even if they're thousands of miles apart.

 

Wireless Game Sharing: If software developers desire, multiple players can compete in wireless games, even if only one person has a game card inserted. Players could also test-play games for themselves as long as they stayed connected.

 

3-D: With the newly developed graphics engine, DS can reproduce impressive 3-D renderings that can surpass images displayed on the Nintendo® 64. Games will run at 60 frames per second, and allow details like fog effects and cel shading.

 

Sound: The 16-channel sound allows for greatly expanded use of voices and music, and a richer, more immersive game experience. A plug for headphones transmits stereo sound.

 

Battery & Power Management: The battery is rechargeable and the unit features a low-energy-consumption design. The DS also has Power Management functions of Sleep mode and Standby mode. In Sleep mode, players can stop and resume game play whenever they like. If the user receives a message from a friend or user nearby, DS activates itself from Standby mode.

 

Processing: The unit will run on two processors, one ARM9 one ARM7.

 

New Media: For its compact cards, the unit uses newly developed semiconductor memory, which allows for lower cost, shorter manufacturing time and memory capacity of more than one gigabit of information.

 

Dual Slots: Nintendo DS makes a vast library of Game Boy® Advance games readily available. Developers could find ways to make new connections between GBA games and DS games. The GBA port could be used for new hardware, enormously expanding the functional expandability of the DS.

 

 

Den nya Blootothgrejen kommer ge möjlighet åt multispelar grejer... alltså slutet för linkkabeln!

 

men min absoluta favorit är ju: 3-D:With the newly developed graphics engine, DS can reproduce impressive 3-D renderings that can surpass images displayed on the Nintendo® 64. Games will run at 60 frames per second, and allow details like fog effects and cel shading.

så nu kan man allså förvänta sig ett super mario 64 till DS :lol:

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Samma info som ovan, fast på svenska

Klicka här

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Nytt format

Spelen till Nintendo DS är lagrade på kompakta kort som rymmer mer än 1 gigabit information.

 

Stod där, 1 gb! Ungefär en tiondel av den datorn jag har nu, men ungefär en 10-miljoner ggr så liten... Coolt!

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(Bumble @ 12/05-2004 13:59:29)

Samma info som ovan, fast på svenska

Klicka här

Kolla:

Nytt format

Spelen till Nintendo DS är lagrade på kompakta kort som rymmer mer än 1 gigabit information.

 

Stod där, 1 gb! Ungefär en tiondel av den datorn jag har nu, men ungefär en 10-miljoner ggr så liten... Coolt!

neeh.... de e gigaBIT inte gigabyte... en bit... är ungefär typ 10 nollor och ettor.... en gigabit är väl ungefären miljon nollor och ettor eller nåt sånt.. läste nånstans att 1 gigabit = 10 eller 100 megabyte
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