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Hoppas du kan engelska för här kommer en guide på hela Anju-Kafei-uppdraget:

 

10:00 AM - 12:00 PM

Make your way to the Mayor's Office (next door to the bomber kid blocking the

path to the observatory) and go into the room on the right to find a man,

a woman, and a fat zora. Talk to them all to receive the Mask of Kafei.

 

2:00 PM - 2:15 PM

Go to the Inn on the right side of town, and wait for the postman to come

through the door and talk to Anju. After he leaves, talk to Anju as normal

Link to get the Room Key.

 

2:30 PM - 3:00 PM

Talk to Anju in the Inn (right side of clock town) wearing the Mask of Kafei

and say yes to her challenge.

 

12:00 AM

Go to the Inn on the right side of town, and on the first floor, make your

way to the last door on the right side until Anju comes and stops walking.

Talk to her to get a piece of mail for Kafei.

 

12:15 AM - 6:00 AM

Set the mail for Kafei to one of your C-Buttons, then go outside and find

any mailbox. Press A then press the C-Button which holds the mail for Kafei

to put it in the mailbox for the postman to collect the next day.

 

 

-------------------------------------------------------------------------------

Day #2

-------------------------------------------------------------------------------

 

3:00 PM

Go to Kafei's house (near the laundry pool) and wait for the postman to come

and deliver Kafei's mail. While Kafei is getting it, go inside his house and

wait for him to return. Talk to him and he will show his true face and give

you a pendant for Anju and tells you to deliver it.

 

4:00 PM - 8:30 PM

Go back to the Inn (right side of town) and give the Pendant from Kafei to

her. That's all for the second day. Warp to Day three or just wait.

 

 

-------------------------------------------------------------------------------

Day #3

-------------------------------------------------------------------------------

 

1:00 PM - 6:00 PM

Make your way back to Kafei's House, and go inside to find the Night Shop

cashier inside. Talk to him to get the Keaton Mask as well as the Express

Mail, which can be used in two ways (do one, then go back in time to do

the other):

 

a.) At 6:00 PM on day 3, go to the milk bar on the right side of town

and talk to the fat lady when wearing the Mask of Kafei, then give her

the Express Mail to get a bottle filled with Chateau Romani.

 

b.) On the final day, take the Express Mail over to the Postman's house at

6:00 PM (play the Inverted Song of Time to slow down time first.) Give him

the Express Mail, and he will go deliver it to Kafei's Mother in the milk

bar for you. Once he delivers it and goes back outside, wait for him to

stop, and talk to him to get the Postman's Hat.

 

 

6:00 PM - 7:00 PM

Head to Ikana Canyon, and make your way to where the broken bridge and Octoroks

are located. From here, head right and follow the ledge into the next area to

find Kafei. Wait with him until the Sakon opens the door. You will now play

a timed puzzle, where you have to control between Link and Kafei, stepping on

the blue switches and killing the enemies as you go until you reach the Sun's

Mask. Collect it and go back to see Anju in the Inn at Clock Town to get the

Couple's Mask.

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Här kommer den andra grejen du ville ha hjälp med. Som sagt, hoppas du kan engelska!

 

(make sure you have 2

magic bean pods and 3 empty bottles before proceeding.)

 

1. Go down the ramp and walk around to the left side where you will find 2

pots, break them to find the first skulltulla, kill it with your sword.

 

2. Go through the first door on the left, then along the far wall, ram into the

wooden crates revealing the 2nd skulltulla, kill it with your sword.

 

3. Along the right wall are some more crates, break them open to find the

3rd skulltulla.

 

ACTION: Right next to those crates is a large rock. Place a bomb by it to blow

it up revealing a dirt patch. Plant a magic bean pod here and water it (get

water from the main room with your empty bottle.)

 

4. Climb the ladder on the left wall and run around the corner to find the

skulltulla hiding behind a torch. Kill it with your sword.

 

5. Continue through the door up here and go left to find the 5th one on the

side of a pillar, hit it with your sword and collect the token.

 

ACTION: Transform into Deku Link and launch across the gap, then go through

the door on the other side, then launch to the ledge to the left. Throw the

rock and capture some bugs in your empty bottle, then go through the next

door and hit the switch to make a ladder appear.

 

6. Hop down and kill the skulltulla on the ladder with an arrow, then climb

the ladder to collect the token.

 

7. Hop back down and go through the door which leads to the first room, then

kill the skulltulla in the water on the left side of the ramp.

 

8. Look on the pillar to the left, and wait for the skulltulla to climb all

the way down, then kill it when it stops to get the token.

 

9. Go back into the room where you planted the magic bean, and ride the

transportation leaf around the room until you get to the skulltulla on the

wall, kill it and collect the token.

 

10. Climb the ladder in this room and hop over to the block in the middle of

the room while wearing the Bunny Hood, then kill the skulltulla.

 

ACTION: Hop down, and climb back up the ladder again, then go through the door

on the top leading back into the main room.

 

11. Kill the spider on the left wall with an arrow, then transform into Deku

Link and launch over to get the token it leaves behind.

 

ACTION: Launch across the gap again and go through the door on the other side.

From here, launch over to the left ledge again.

 

12. Kill the spider on the wall when it crawls down to you, that way you can

reach the token.

 

ACTION: Go through the door and climb up the ladder on the other side again.

Plant another Magic Bean on the dirt patch and water it to make it grow.

 

13. Hop down below and wait for the skulltulla on the pillar to crawl down to

your level, then kill it and get the token.

 

14. Climb back up the ladder and ride the transportation leaf around the room,

killing the skulltulla on the wall as you go by.

 

ACTION: Let the transportation leaf take you to the opening and go through the

door into a room with a tree.

 

15. Roll into the tree to make 5 golden skulltullas pop out, kill each one of

them and collect their tokens.

 

16. See above location

 

17. See above location

 

18. See above location

 

19. See above location

 

20. Back in the room with the transportation leaf, fire arrows at the beehives

to break them open, one has the skulltulla inside.

 

ACTION: Go back up the ladder, go through the door and launch across the gap

then go through the door.

 

21. Shoot arrows at the beehives above to release a skulltulla, hop down and

kill it, then collect the token.

 

22. Shoot another arrow at the rest of the beehives to release another gold

skulltula, kill it and take its token.

 

23. Down in this area with the big pots, break open some of the smaller ones

to release another skulltulla.

 

24. Transform into Goron Link and roll into all the giant pots to release 2

skulltullas, kill them and take the tokens.

 

25. See above location

 

ACTION: Wake the sleeping deku scrub in this room with the Sonata of Awakening.

 

26. Chop away the wall there the deku disappeared through, in there you will

find a gold skulltulla, kill it and take it's token.

 

ACTION: Dive into the flower and get back onto the ledge, pick up the

same rock you did before and get another bug in your finished water

bottle.

 

27. Back in the main room, stand in front a soft dirt patch on the left or

right wall, and open a bottle with a bug.

 

28. See above location

 

ACTION: Go back to the very first room you entered, climb the ladder and go

through the door, and launch across the gap to the other side.

 

ACTION: Go into the room, and launch to the left side (yet again), lift the

rock and get another bug.

 

ACTION: Go back to the very first room you entered, climb the ladder and go

through the door, and launch across the gap to the other side. (again)

 

29. Turn right on the other side, here you will find a soft dirt patch on the

wall, open a bottle and let a bug in for a gold skulltulla, kill it and

take its token.

 

ACTION: Go back to the room where the big tree was (the room where the 5

skulltullas were.)

 

30. Shoot the beehives down for the last skulltulla, kill it and take its

token.

 

ACTION: Head back to where the huge deformed spider was, to claim your prize!

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Här kommer det:

1. What is the name of the mayor of Clock Town?

Answer: Dotour

 

2. How old is Tingle, the map salesman?

Answer: 35

 

3. Who is the leader of the Bombers gang?

Answer: Jim

 

4. What is the name of Clock Town's inn?

Answer: Stock Pot Inn

 

5. What is the name of the vintage milk sold at the Milk Bar?

Answer: Chateau Romani

 

6. What is the name of the song that Romani, the girl at the ranch, teaches

you?

Answer: Epona's Song

 

7. What time does Romani, the girl at the ranch, go to bed?

Answer: Eight

 

8. What is the name of the festival that is to be held in Clock Town?

Answer: Carnival of Time

 

9. What is the name given to you by Romani, the girl at the ranch?

Answer: Grasshopper

 

10. Once it's completed, how tall will the festival tower at the carnival be?

Answer: Four stories

 

11. What instrument does the Skull Kid play?

Answer: Flute

 

12. How many tiny cow figurines are there in Clock Town?

Answer: Ten

 

13. What bad habit does Anju, the innkeeper, have?

Answer: She's quick to apologize

 

14. What color of trunks does Tingle the map maker wear?

Answer: Red

 

15. What are the magic words that Tingle created? Tingle, Tingle...what?

Answer: Kooloo-Limpah!

 

16. How many balloons does Romani, the girl at the ranch, use during practice?

Answer: One

 

17. What is the name of the singer in the Zora band, The Indigo-Go's?

Answer: Lulu

 

18. At what time does Romani, the ranch girl, wake up?

Answer: Six

 

19. How many mailboxes are there in Clock Town?

Answer: Five

 

20. What weapon does Romani, the girl at the ranch, use in practice?

Answer: Bow

 

21. Where does Cremia, manager of Romani Ranch, try to deliver her milk?

Answer: Milk Bar

 

22. What does the owner of the Bomb Shop call his mother?

Answer: Mommy

 

23. Mikau is of which race?

Answer: Zora

 

24. Darmani is of which race?

Answer: Goron

 

25. How many cows are there at Romani Ranch?

Answer: Three

 

26. How many members are there in the Zora band, The Indigo-Go's?

Answer: Five

 

27. Is Tingle the map maker left-handed or right-handed?

Answer: Right-handed

 

28. How many cuccos are there in the barn at Romani Ranch?

Answer: One

 

29. What is Anju, the innkeeper, bad at doing?

Answer: Cooking

 

30. What is Anju's father's name?

Answer: Tortus

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