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Egen Class


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Nya spells :3

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Nytt;

 

Elemental Command: Fire

Elemental Command: Frost

Elemental Command: Curse

 

För att understryka hur stor del Elemental Armors är för Elementalist.

Varje Elemental Command tar bort ens Elemental Armor, för att använda energin för en "super attack" om ni så vill.

 

Fire:

 

You channel the power within your Flaming Armor, releasing its Elemental beings within, consuming the enhanced Armor effect and unleashes an cascade of Fire at the target enemy, dealing 1491 - 1678 Fire damage, and spawns 3 Firespawns at the target, which focus their attacks on the target of your Elemental Command. The firespawns lasts for 20 seconds. For the duration you are unable to gain another Elemental Armor. Shares cooldown with Elemental Command: Frost and Elemental Command: Curse.

 

Frost:

You channel the Ice Elements within your Ice-Coated Armor, consuming the enhanced Armor effect, unleashing a massive Blizzard, dealing 248 - 267 Frost damage every second to targets within 25 yards of the caster. Every 5 applications, the enemy is encased in a block of ice, preventing it from moving or performing any action for 2 seconds. While encased, the target can not suffer from any damage but Frost damage. Lasts for 15 seconds. The Elementalist must channel the spell to keep it active. While channeling, the spell can not be interrupted by any means unless the caster dies. For the following 15 seconds after casting Elemental Command: Frost, you are unable to gain another Elemental Armor. Shares cooldown with Elemental Command: Fire and Elemental Command: Curse.

 

Curse:

 

You unleash the being of shadows within your armor, consuming the Cursed Armor effect and summons and Avatar of Shadow which will recieve and absorb 40% of any spell damage you receive. Every 4 seconds, the Avatar will send out an Volley of Shadow, sending bolts of Shadow energy at all enemy targets within 30 yards of the Avatar, dealing 449 - 538 Shadow damage to them. Lasts for 20 seconds. When casting Elemental Command: Curse, you can not gain another Elemental Armor for 30 seconds. Shares cooldown of your Elemental Command: Fire and Elemental Command: Frost.

 

Vad tycks hittils, gott folk?

Hur bra som helst. Skulle dock vilja påpeka om det ska vara ...and summons and Avatar of Shadow. Bara tänkte om det skulle vara and summons an Avatar of Shadow

Du är riktigt bra på att komma spells och så annars :)

 

*rawr*... ännu en spellcheck 8(

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  • 2 månader senare...

"All enemies within 10 yards are slowed by 30% of their movement speed and reduces their chance to hit by 15%, and deals 812 - 893 Frost damage to them. Lasts 6 seconds. During this time, your movement speed is increased by 40%, does not stack with Swift Ice. For the duration, you deal 25% more damage with all attacks." 3 min cooldown

 

"An instant weapon attack that causes 110% of weapon damage to up to 4 enemies within 8 yards. The Divine Storm heals up to 3 party or raid members totaling 25% of the damage caused." 10 sec cooldown

 

Nja.

Dock tycker jag Empowering Winter har lite för många effekter. AoE slow, hit reduction, AoE damage, +speed, +damage

 

EDIT; du kanske menade Chained Curse, den helar en del av skadan den gör

 

EDIT 2; Tog bort -hit chance från Empowering Winter

Airborne Diseases mana burn effekt minskad till 20% från 50%, om den inte skulle curas skulle den själv enkelt kunna bränna 6-7000 mana

 

(tänk, jag sitter och oroar mig över en påhittad class balance i arenas)

Redigerat av fishmaster
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